Test ran at 2024-03-15 12:42:58.721183+00:00 SOLUTION: shoot_n_loot=1.0.0: Platform game for the AdaFruit PyGamer console Origin: commit 227d9dad4c4db451968734a783afbf12132309e1 from https://github.com/Fabien-Chouteau/shoot-n-loot.git Properties: Description: Platform game for the AdaFruit PyGamer console Executable: shoot_n_loot_sim License: MIT Maintainer: fabien.chouteau@gmail.com Maintainers_Logins: Fabien-Chouteau Name: shoot_n_loot Project_File: shoot_n_loot_simulator.gpr Tag: pygamer Tag: game Tag: simulator Version: 1.0.0 Website: https://github.com/Fabien-Chouteau/shoot-n-loot Dependencies (direct): geste^1.1.0 gnat^10 pygamer_bsp~1.0.0 pygamer_simulator~1.0.0 virtapu~0.2.0 Dependencies (solution): asfml=2.5.1 cortex_m=0.1.0 geste=1.1.0 gnat=10.3.2 (gnat_native) (installed) hal=0.1.0 libcsfml=2.5.0 pygamer_bsp=1.0.0 pygamer_simulator=1.0.0 samd51_hal=0.1.0 virtapu=0.2.0 Dependencies (graph): asfml=2.5.1 --> libcsfml=2.5.0 (^2.5) cortex_m=0.1.0 --> hal=0.1.0 (^0.1.0) pygamer_bsp=1.0.0 --> cortex_m=0.1.0 (~0.1.0) pygamer_bsp=1.0.0 --> samd51_hal=0.1.0 (~0.1.0) pygamer_simulator=1.0.0 --> asfml=2.5.1 (2.5.1) pygamer_simulator=1.0.0 --> hal=0.1.0 (~0.1.0) samd51_hal=0.1.0 --> cortex_m=0.1.0 (^0.1.0) samd51_hal=0.1.0 --> hal=0.1.0 (^0.1.0) shoot_n_loot=1.0.0 --> geste=1.1.0 (^1.1.0) shoot_n_loot=1.0.0 --> gnat=10.3.2 (gnat_native) (^10) shoot_n_loot=1.0.0 --> pygamer_bsp=1.0.0 (~1.0.0) shoot_n_loot=1.0.0 --> pygamer_simulator=1.0.0 (~1.0.0) shoot_n_loot=1.0.0 --> virtapu=0.2.0 (~0.2.0) LOG: Note: Deploying shoot_n_loot=1.0.0... Note: Deploying geste=1.1.0... #=#=# 0.2% ######################################################################## 100.0% Note: Deploying hal=0.1.0... #=#=# ######################################################################## 100.0% Note: Deploying libcsfml=2.5.0... Note: Deploying virtapu=0.2.0... Note: Deploying asfml=2.5.1... Note: Deploying cortex_m=0.1.0... #=#=# ######################################################################## 100.0% Note: Deploying pygamer_simulator=1.0.0... Note: Deploying samd51_hal=0.1.0... #=#=# ######################################################################## 100.0% Note: Deploying pygamer_bsp=1.0.0... Note: Building shoot_n_loot/shoot_n_loot_simulator.gpr... Setup [mkdir] object directory for project GESTE [mkdir] object directory for project ASFML [mkdir] library directory for project ASFML [mkdir] object directory for project HAL [mkdir] library directory for project HAL [mkdir] object directory for project PyGamer_Simulator [mkdir] object directory for project Virtapu [mkdir] library directory for project Virtapu [mkdir] object directory for project Shoot_N_Loot_Simulator Compile [Ada] main_simulator.adb [Ada] virtapu.adb [Ada] hal-i2c.ads [Ada] hal-dsi.ads [Ada] hal-uart.ads [Ada] hal-audio.ads [Ada] hal-touch_panel.ads [Ada] hal-time.ads [Ada] hal-block_drivers.ads [Ada] hal-spi.ads [Ada] hal.ads [Ada] hal-sdmmc.adb [Ada] hal-filesystem.ads [Ada] hal-bitmap.ads [Ada] hal-real_time_clock.ads [Ada] hal-gpio.ads [Ada] hal-framebuffer.ads [Ada] sf-window-clipboard.adb [Ada] sf-audio-soundstream.ads [Ada] sf-system-sleep.adb [Ada] sf-graphics-primitivetype.ads [Ada] sf-graphics-rendertexture.ads [Ada] sf-system-vector3.ads [Ada] sf-graphics-font.adb [Ada] sf-window-cursor.ads [Ada] sf-window-keyboard.ads [Ada] sf-graphics-shader.ads [Ada] sf-network-tcpsocket.ads [Ada] sf-graphics-convexshape.ads [Ada] sf-window-gl.ads [Ada] sf-graphics-sprite.ads [Ada] sf-network-tcplistener.ads [Ada] sf-window-window.adb [Ada] sf-graphics-vertexarray.ads [Ada] sf-audio-sound.ads [Ada] sf-graphics-rectangleshape.ads [Ada] sf-graphics-texture.adb [Ada] sf-graphics-text.adb [Ada] sf-graphics-blendmode.ads [Ada] sf-audio-soundrecorder.adb [Ada] sf-graphics-shape.ads [Ada] sf-graphics-glsl.ads [Ada] sf-window-mouse.ads [Ada] sf-audio-music.adb [Ada] sf-network-udpsocket.ads [Ada] sf-system.ads [Ada] sf-graphics-circleshape.ads [Ada] sf-graphics.ads [Ada] sf-graphics-renderstates.ads [Ada] sf-window-sensor.ads [Ada] sf-audio-soundbuffer.adb [Ada] sf-window.ads [Ada] sf-graphics-fontinfo.ads [Ada] sf-graphics-image.adb [Ada] sf-network-packet.adb [Ada] sf-window-joystickidentification.ads [Ada] sf-graphics-color.ads [Ada] sf-window-joystick.ads [Ada] sf-window-touch.ads [Ada] sf-graphics-view.ads [Ada] sf-system-vector2.ads [Ada] sf-window-videomode.ads [Ada] sf-window-event.ads [Ada] sf-graphics-renderwindow.adb [Ada] sf-graphics-vertexbuffer.ads [Ada] sf-network.ads [Ada] sf-window-glu.ads [Ada] sf-window-context.ads [Ada] sf-system-clock.ads [Ada] sf-system-mutex.ads [Ada] sf-network-ipaddress.adb [Ada] sf-network-socketstatus.ads [Ada] sf-graphics-transform.ads [Ada] sf-system-time.ads [Ada] sf-audio-soundstatus.ads [Ada] sf-network-socketselector.ads [Ada] sf-network-ftp.adb [Ada] sf-graphics-transformable.ads [Ada] sf-graphics-vertex.ads [Ada] sf-system-inputstream.ads [Ada] sf-audio-soundbufferrecorder.adb [Ada] sf-graphics-glyph.ads [Ada] sf-window-windowhandle.ads [Ada] sf-system-thread.ads [Ada] sf-audio-listener.ads [Ada] sf-audio.ads [Ada] sf.ads [Ada] sf-network-http.adb [Ada] sf-graphics-rect.ads [Ada] menus.adb [Ada] game.adb [Ada] game_assets.ads [Ada] game_assets-misc_objects.ads [Ada] game_assets-tileset.ads [Ada] game_assets-tileset_collisions.ads [Ada] game_assets-title_screen.ads [Ada] geste.adb [Ada] geste-grid.adb [Ada] geste-sprite.adb [Ada] geste-tile_bank.ads [Ada] geste_config.ads [Ada] pygamer.adb [Ada] pygamer-controls.adb [Ada] pygamer-time.adb [Ada] render.adb [Ada] sound.adb [Ada] geste-maths_types.ads [Ada] chests.adb pygamer.adb:24:04: warning: possible aliasing problem for type "sfView_Ptr" pygamer.adb:24:04: warning: use -fno-strict-aliasing switch for references pygamer.adb:24:04: warning: or use "pragma No_Strict_Aliasing (sfView_Ptr);" [Ada] levels.adb [Ada] monsters.adb [Ada] player.adb [Ada] score_display.adb [Ada] pygamer-screen.adb [Ada] simulator_assets.adb [Ada] music_2.ads [Ada] pygamer-audio.adb [Ada] geste-sprite-animated.adb [Ada] geste-physics.adb [Ada] projectile.adb [Ada] game_assets-level_0.ads [Ada] game_assets-level_1.ads [Ada] game_assets-level_2.ads [Ada] game_assets-level_3.ads [Ada] game_assets-level_4.ads [Ada] game_assets-level_5.ads [Ada] game_assets-level_6.ads [Ada] game_assets-level_7.ads [Ada] game_assets-level_8.ads [Ada] geste-maths.adb [Ada] geste-maths_tables.ads Build Libraries [gprlib] asfml.lexch [gprlib] hal.lexch [gprlib] Virtapu.lexch [archive] libasfml.a [archive] libhal.a [archive] libVirtapu.a [index] libhal.a [index] libVirtapu.a [index] libasfml.a Bind [gprbind] main_simulator.bexch [Ada] main_simulator.ali Link [link] main_simulator.adb Build finished successfully in 4.40 seconds. shoot_n_loot=1.0.0 successfully retrieved and built. Dependencies were solved as follows: + asfml 2.5.1 (new,indirect) + cortex_m 0.1.0 (new,indirect) + geste 1.1.0 (new) +i gnat 10.3.2 (new,installed,gnat_native) + hal 0.1.0 (new,indirect) + libcsfml 2.5.0 (new,indirect) + pygamer_bsp 1.0.0 (new) + pygamer_simulator 1.0.0 (new) + samd51_hal 0.1.0 (new,indirect) + virtapu 0.2.0 (new) Found declared GPR file: shoot_n_loot_simulator.gpr